﻿<Window x:Class="WaveSim.Window1"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    Title="Window1" Height="679.023" Width="812.646"
    MouseWheel="Window_MouseWheel">
    <Grid Name="grid1" Height="618.12" Width="759.015">
        <Grid.RowDefinitions>
            <RowDefinition Height="76*" />
            <RowDefinition Height="542.12*" />
        </Grid.RowDefinitions>
        <Button HorizontalAlignment="Right" Margin="0,11.778,115,0" Name="btnStart" Width="75" Click="btnStart_Click" Height="22.649" VerticalAlignment="Top">Start Rain</Button>
        <Viewport3D Name="viewport3D1" Grid.Row="1">
            <Viewport3D.Camera>
                <PerspectiveCamera x:Name="camMain" Position="255 38.5 255" LookDirection="-130 -40 -130" FarPlaneDistance="450" UpDirection="0,1,0" NearPlaneDistance="1" FieldOfView="70">

                </PerspectiveCamera>
            </Viewport3D.Camera>
            <ModelVisual3D x:Name="vis3DLighting">
                <ModelVisual3D.Content>
                    <DirectionalLight x:Name="dirLightMain" Direction="2, -2, 0"/>
                </ModelVisual3D.Content>
            </ModelVisual3D>
            <ModelVisual3D>
                <ModelVisual3D.Content>
                    <DirectionalLight Direction="0, -2, 2"/>
                </ModelVisual3D.Content>
            </ModelVisual3D>
            <ModelVisual3D>
                <ModelVisual3D.Content>
                    <GeometryModel3D x:Name="gmodMain">
                        <GeometryModel3D.Geometry>
                            <MeshGeometry3D x:Name="meshMain" >
                            </MeshGeometry3D>
                        </GeometryModel3D.Geometry>
                        <GeometryModel3D.Material>
                            <MaterialGroup>
                                <DiffuseMaterial x:Name="matDiffuseMain">
                                    <DiffuseMaterial.Brush>
                                        <SolidColorBrush Color="DarkBlue"/>
                                    </DiffuseMaterial.Brush>
                                </DiffuseMaterial>
                                <SpecularMaterial SpecularPower="24">
                                    <SpecularMaterial.Brush>
                                        <SolidColorBrush Color="LightBlue"/>
                                    </SpecularMaterial.Brush>
                                </SpecularMaterial>
                            </MaterialGroup>
                        </GeometryModel3D.Material>
                    </GeometryModel3D>
                </ModelVisual3D.Content>
            </ModelVisual3D>
        </Viewport3D>
        <Slider Margin="0,13.596,198,0" Name="slidPeakHeight" ValueChanged="slidPeakHeight_ValueChanged" Minimum="0" Maximum="15" HorizontalAlignment="Right" Width="167.256" Height="20.831" VerticalAlignment="Top" />
        <Label Margin="286,11.964,0,36.083" Name="lblDropDepth" HorizontalAlignment="Left" Width="89.015">Drop Strength</Label>
        <Slider Name="slidNumDrops" HorizontalAlignment="Left" Margin="111,15.452,0,0" Maximum="1000" Minimum="1" Width="167.256" ValueChanged="slidNumDrops_ValueChanged" Height="20.831" VerticalAlignment="Top" />
        <Label HorizontalAlignment="Left" Margin="12,13.596,0,34.451" Name="label1" Width="89">Num Drops</Label>
        <Button HorizontalAlignment="Right" Margin="0,11.963,19,0" Name="btnWave" Width="75" Click="btnWave_Click" Height="22.649" VerticalAlignment="Top">Wave !</Button>
        <Slider Height="20.831" HorizontalAlignment="Left" Margin="111,0,0,5.266" Maximum="6" Minimum="1" Name="slidDropSize" VerticalAlignment="Bottom" Width="167.256" ValueChanged="slidDropSize_ValueChanged"/>
        <Label Height="27.953" HorizontalAlignment="Left" Margin="12,0,0,0" Name="label2" VerticalAlignment="Bottom" Width="89">Drop Size</Label>
    </Grid>
</Window>